Hastings Entertainment — One superstore, four media, all of them going digital
Summary
Hastings Entertainment was the Texas multimedia superstore that sold books, music, movies, and video games under one roof, and on 13 June 2016 it filed for Chapter 11 bankruptcy in Delaware; by the end of October that year every store was closed and liquidated. Founded in Amarillo in 1968 as "Hastings Books & Records" — a retail experiment by the wholesaler Sam Marmaduke — it grew into a chain of roughly 120 to 150 superstores planted mostly in the small and medium-sized markets of Texas, Oklahoma, Arkansas, and the surrounding states, the kind of towns a Borders or a Barnes & Noble rarely bothered with. For those towns, Hastings was the bookstore, the record shop, the video store, the game store, and the Friday-night hangout, all in one building.
That all-in-one breadth was the original genius and the eventual curse. Hastings cross-merchandised media the way a supermarket cross-merchandises groceries: new and used books beside new and used CDs beside DVDs beside video games, with rentals, trade-ins, comics, toys, and coffee folded in. As long as physical media was how people consumed entertainment, the combination drew traffic that no single-category store in a small town could match. But it left Hastings exposed on every front at once. When books went to e-readers and Amazon, music to downloads and streaming, movies to streaming and discs to the kiosk, and games to digital downloads, Hastings was not disrupted in one aisle — it was disrupted in all of them simultaneously.
By the mid-2010s the numbers told the story plainly. Hastings lost about $10.9 million on revenue of roughly $420 million in fiscal 2014, and its losses widened to about $16.6 million on falling sales of around $401 million the next year. Its parent, Draw Another Circle, filed Chapter 11 in June 2016 owing tens of millions to its film and music suppliers, and when a going-concern buyer failed to materialise, the liquidators Gordon Brothers and Hilco — the same firms that had wound down Borders in 2011 — bought the company at auction to close it down.
Hastings is the cleanest illustration in this file of a specific vulnerability: a retailer whose categories all faced the same disruptive technology on roughly the same timeline. A bookstore could at least claim that music and movies were someone else's problem. Hastings sold all of it, and the internet came for all of it.
Timeline
The Store That Sold Everything
Hastings began as a clever piece of wholesale strategy. Sam Marmaduke ran a media distribution business in West Texas, and in 1968 he opened a retail store in Amarillo partly to test what actually sold — Hastings Books & Records, books and music together under one roof, a cross-merchandising idea that was unusual at the time. It worked, and Hastings grew not by storming the big cities but by planting superstores in the towns the national chains ignored: small and mid-sized markets across Texas, Oklahoma, Arkansas, and Kansas where a single large media store faced little competition and met real local demand.
Over the decades the format kept absorbing categories. Video rentals were added in 1985; video games, comics, toys, used books and CDs, trade-ins, coffee, and in-store events followed. By the 2000s a Hastings superstore was a genuine destination — the place a small-town teenager could sell back a used game, browse the new-release wall, flip through comics, and buy a paperback, all in one trip. For its markets, the breadth was the point: no single-category store could justify the same shelf space in a town of that size, so Hastings became the default for every kind of media at once. At its height the chain ran on the order of 120 to 150 stores and was, for a stretch in the 2010s, among the largest comic-book retailers in the country.
Disrupted in Every Aisle at Once
The breadth that built Hastings is exactly what made its decline so total. Most of the dead retailers in this archive were undone by a single technological shift hitting a single category: streaming took video, downloads took music, e-books and Amazon took print. Hastings sold all of those categories, which meant it absorbed all of those shifts on roughly the same timeline. Books migrated to Kindle and Amazon; recorded music went to iTunes downloads and then to streaming; movies followed films to streaming and discs to the Redbox kiosk; and video games — long a reliable traffic and trade-in driver — moved to digital downloads and online stores that needed no shelf. There was no aisle for Hastings to retreat into, because the internet was emptying every aisle at once.
The financials registered the squeeze with little ambiguity. In fiscal 2014 the company lost about $10.9 million on revenue of roughly $420 million; the following year the loss widened to about $16.6 million as sales slipped to around $401 million. Hastings tried the usual adaptations — leaning harder into used media, trade-ins, comics, collectibles, and the "experience" of the store — and those categories held up better than new CDs and DVDs, but they could not offset the collapse of the core. A regional superstore in a town of modest size has thin pricing power against Amazon and no streaming product of its own to sell; it has rent, payroll, and inventory in a format the market is abandoning. The math only ran one direction.
Draw Another Circle, Then None
By 2016 the parent company, the privately held Draw Another Circle, had run out of runway. On 13 June it filed for Chapter 11 in Delaware, owing millions to its film and music suppliers — Universal, Fox, Sony Pictures — and arranging interim financing to keep the roughly 123 stores open while it looked for a buyer to take the business as a going concern. None came. At the July auction the winning bidders were the liquidation specialists Gordon Brothers and Hilco — the very firms that had presided over the death of Borders in 2011 — and they bought Hastings not to run it but to close it.
The going-out-of-business sales ran through the autumn, and by 31 October 2016 every Hastings store was dark. The end was quiet by retail-collapse standards: a regional chain, privately held, concentrated in smaller markets the national media rarely covered, liquidated cleanly with no zombie website and no revival. For the towns it served, the loss was concentrated and real — Hastings had often been the only bookstore, the only record shop, and the only game store for miles, and a community lost all of them in a single closing.
The Five Factors
Aftermath
Hastings' liquidation in late 2016 closed roughly 123 stores and ended a 48-year run, eliminating the jobs of thousands of mostly part-time and hourly retail workers across the small and mid-sized markets the chain had specialised in. There was no online afterlife of note and no revival: unlike the brands that limp on as licensed websites, Hastings simply ended, its inventory sold off and its buildings handed back. For many of its towns the closure removed the only general-media store within a long drive — a quiet kind of community loss that rarely makes national news but lands hard locally.
The lasting significance of Hastings is diagnostic rather than dramatic. It is the textbook case of correlated category risk in retail: a company that did everything a media superstore could do, in markets that suited it, and still failed because it had bet its entire floor plan on physical media at the precise moment that books, music, movies, and games all went digital together. Where Blockbuster's lesson is about disruption in one category, Hastings' lesson is about disruption in all of them at once — and about how a format that once looked diversified can turn out to have been a single, undiversified bet on the disc, the cartridge, and the printed page.
Lessons
- Audit whether your categories share a disruptor before counting them as diversification: a multi-category retailer whose every aisle faces the same technology is making one concentrated bet wearing the costume of a hedged one.
- Geographic insulation in small markets is temporary; assume the online competitor reaches your towns at the same price as everyone else's, and do not build a model that depends on being unreachable.
- Treat higher-margin sidelines (used goods, trade-ins, events) as supplements, not saviours — they can slow a decline but cannot carry a fleet of large stores once the high-volume core collapses.
- Watch supplier credit as a leading indicator: for a media retailer, the unpayable invoice to the studios and labels, not the empty parking lot, is what actually triggers the filing.
- File while you still have a business worth operating, not just assets worth selling; once the only bidders are liquidators, the outcome is decided.
References
- Entertainment seller Hastings files for bankruptcy; stores will remain open The Spokesman-Review (AP)
- Hastings Entertainment Going Out of Business Shelf Awareness
- Hastings Entertainment Owner In Del. Ch. 11, Plans Sale Law360
- Hastings Entertainment, Inc. -- Company History Funding Universe